weatherless...................71.48155% offense.......................38.88247% balance.......................32.05980% hyperoffense..................21.90957% voltturn......................10.80453% sand.......................... 9.66398% sun........................... 7.18604% hail.......................... 6.02629% rain.......................... 5.88696% semistall..................... 3.97135% stall......................... 3.17682% hailoffense................... 2.43704% trickroom..................... 1.83374% sunoffense.................... 1.12383% tricksun...................... 1.02896% rainoffense................... 0.91994% choice........................ 0.88960% monotype...................... 0.67746% sandstall..................... 0.46654% dragmag....................... 0.32797% monoice....................... 0.22371% multiweather.................. 0.21288% tailwind...................... 0.16264% monowater..................... 0.13867% hailstall..................... 0.08468% mononormal.................... 0.07586% monobug....................... 0.05677% gravity....................... 0.03240% monofighting.................. 0.03124% rainstall..................... 0.02595% sunstall...................... 0.02394% monoghost..................... 0.02275% monofire...................... 0.02181% monofairy..................... 0.02018% sandoffense................... 0.01681% monodragon.................... 0.01655% monoflying.................... 0.01527% monopsychic................... 0.01338% monosteel..................... 0.01251% monopoison.................... 0.01071% monoelectric.................. 0.01068% monoground.................... 0.00631% allweather.................... 0.00488% monograss..................... 0.00381% monodark...................... 0.00361% tricksand..................... 0.00318% monorock...................... 0.00262% trickhail..................... 0.00112% trickrain..................... 0.00000% Stalliness (mean: -0.233) -2.0|### |####### -1.5|################### |################## -1.0|####################### |######################### -0.5|########################### |############################ 0.0|############################ |############################## +0.5|#################### |############### +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5| |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.37%