weatherless...................73.28389% offense.......................50.50017% balance.......................25.75026% hyperoffense..................18.10969% sand..........................12.71128% rain.......................... 8.55467% voltturn...................... 4.19110% semistall..................... 4.10486% sun........................... 3.69093% hail.......................... 2.63884% stall......................... 1.53501% monotype...................... 1.22456% rainoffense................... 1.17282% multiweather.................. 0.74164% sandoffense................... 0.55191% sunoffense.................... 0.55191% hailoffense................... 0.48293% sandstall..................... 0.43118% choice........................ 0.37944% trickroom..................... 0.27596% monodark...................... 0.27596% monowater..................... 0.24146% monobug....................... 0.20697% monoelectric.................. 0.10348% monopoison.................... 0.08624% dragmag....................... 0.08624% mononormal.................... 0.08624% monofire...................... 0.06899% monograss..................... 0.05174% monopsychic................... 0.05174% monofighting.................. 0.05174% monoice....................... 0.05174% trickrain..................... 0.03449% monorock...................... 0.03449% allweather.................... 0.03449% monofairy..................... 0.03449% monodragon.................... 0.03449% monosteel..................... 0.01725% monoflying.................... 0.01725% Stalliness (mean: -0.313) | -2.0|# |#### -1.5|######## |############## -1.0|################## |###################### -0.5|###################### |############################## 0.0|######################## |################# +0.5|############ |###### +1.0|#### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%