weatherless...................70.52916% offense.......................47.90931% balance.......................28.01809% hyperoffense..................15.70824% sand..........................13.18962% rain..........................10.64578% semistall..................... 5.96363% voltturn...................... 5.27404% sun........................... 3.87406% hail.......................... 2.42936% stall......................... 2.40074% rainoffense................... 1.30717% monotype...................... 0.72841% sandstall..................... 0.71893% sunoffense.................... 0.58264% multiweather.................. 0.56990% sandoffense................... 0.46329% choice........................ 0.36945% hailoffense................... 0.30908% trickroom..................... 0.25272% monodark...................... 0.20409% monowater..................... 0.11402% dragmag....................... 0.11397% monobug....................... 0.10910% monoice....................... 0.07047% monopoison.................... 0.05836% trickrain..................... 0.04404% mononormal.................... 0.04251% monopsychic................... 0.03725% monofighting.................. 0.03373% monofire...................... 0.03317% monograss..................... 0.03062% monoelectric.................. 0.02183% monorock...................... 0.02062% allweather.................... 0.02040% monofairy..................... 0.01917% monodragon.................... 0.00871% monoflying.................... 0.00753% monosteel..................... 0.00467% Stalliness (mean: -0.211) | -2.0| |##### -1.5|###### |############ -1.0|################ |##################### -0.5|###################### |############################# 0.0|############################## |################# +0.5|############## |###### +1.0|###### |##### +1.5|## |## +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.51%