weatherless...................74.60657% offense.......................48.49858% balance.......................28.53051% rain..........................12.12748% sand..........................10.36814% hyperoffense.................. 9.34542% semistall..................... 9.22343% voltturn...................... 5.64102% stall......................... 4.40206% sun........................... 1.97037% sandstall..................... 1.53184% rainoffense................... 1.34230% hail.......................... 1.09061% hailoffense................... 0.17670% multiweather.................. 0.16318% sunoffense.................... 0.15935% sandoffense................... 0.13492% choice........................ 0.12795% trickroom..................... 0.09974% monotype...................... 0.06513% trickrain..................... 0.04158% dragmag....................... 0.04013% monodark...................... 0.03312% monobug....................... 0.01314% monoice....................... 0.01218% monofire...................... 0.00255% monorock...................... 0.00225% monowater..................... 0.00185% monoelectric.................. 0.00005% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.016) | -2.0| |## -1.5|## |##### -1.0|###### |############## -0.5|################ |############################## 0.0|########################## |########### +0.5|########## |#### +1.0|#### |####### +1.5|#### |### +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.67%