weatherless...................81.15732% offense.......................51.44432% balance.......................29.95523% rain.......................... 9.01779% sand.......................... 8.40531% hyperoffense.................. 7.47482% stall......................... 6.15325% semistall..................... 4.97238% voltturn...................... 2.75097% rainoffense................... 1.52839% hail.......................... 0.87212% sun........................... 0.56644% hailoffense................... 0.38555% sandstall..................... 0.04276% multiweather.................. 0.01899% sunoffense.................... 0.01714% trickroom..................... 0.01660% trickrain..................... 0.01025% sandoffense................... 0.00769% monotype...................... 0.00548% monodark...................... 0.00466% choice........................ 0.00395% dragmag....................... 0.00110% monobug....................... 0.00061% monorock...................... 0.00010% monofire...................... 0.00006% monoice....................... 0.00003% monowater..................... 0.00000% monoelectric.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.022) | -2.0| | -1.5|### |##### -1.0|## |############### -0.5|########### |############################## 0.0|#################### |########### +0.5|########### |#### +1.0|# |#### +1.5|## | +2.0| | +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.79%