weatherless...................89.00534% offense.......................42.74009% balance.......................32.59337% hyperoffense..................16.20617% voltturn...................... 6.09756% semistall..................... 4.44931% stall......................... 4.01105% sun........................... 3.82050% rain.......................... 3.00114% sand.......................... 2.98209% trickroom..................... 1.56250% hail.......................... 1.19093% tricksun...................... 0.86700% monotype...................... 0.66692% sunoffense.................... 0.60023% sandoffense................... 0.53354% choice........................ 0.39062% hailoffense................... 0.32393% monoice....................... 0.13338% rainoffense................... 0.11433% monofighting.................. 0.11433% monowater..................... 0.08575% monobug....................... 0.08575% monodark...................... 0.07622% monopoison.................... 0.06669% monoghost..................... 0.06669% tailwind...................... 0.04764% monofire...................... 0.04764% dragmag....................... 0.02858% monodragon.................... 0.01905% monoelectric.................. 0.01905% mononormal.................... 0.01905% sandstall..................... 0.00953% monosteel..................... 0.00953% monoground.................... 0.00953% monoflying.................... 0.00953% Stalliness (mean: -0.114) |### -1.5|####### |################# -1.0|############################## |############################ -0.5|####################### |########################## 0.0|########################### |################## +0.5|###################### |###################### +1.0|########## |###### +1.5|## |## +2.0|# |# +2.5|#### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.40%