weatherless...................81.24714% offense.......................46.66580% balance.......................29.17633% hyperoffense..................16.40691% voltturn......................11.71421% sand..........................11.19293% semistall..................... 4.58984% hail.......................... 3.30196% stall......................... 3.16113% sun........................... 2.48473% rain.......................... 2.21001% sandoffense................... 1.14256% monotype...................... 0.96867% hailoffense................... 0.63598% choice........................ 0.53026% rainoffense................... 0.43841% trickroom..................... 0.39596% multiweather.................. 0.39310% sunoffense.................... 0.35391% monobug....................... 0.27554% sandstall..................... 0.24370% dragmag....................... 0.17920% monowater..................... 0.11471% tailwind...................... 0.09634% monoice....................... 0.08491% monodark...................... 0.07797% monopoison.................... 0.05919% monofighting.................. 0.05837% monosteel..................... 0.05674% tricksand..................... 0.05470% monograss..................... 0.05143% gravity....................... 0.05062% monoelectric.................. 0.04694% tricksun...................... 0.04245% mononormal.................... 0.03796% monoghost..................... 0.03470% monoflying.................... 0.03225% monofairy..................... 0.02857% monopsychic................... 0.01755% monofire...................... 0.01388% monoground.................... 0.01306% monodragon.................... 0.01225% allweather.................... 0.01143% monorock...................... 0.00980% sunstall...................... 0.00898% rainstall..................... 0.00653% trickrain..................... 0.00245% hailstall..................... 0.00245% trickhail..................... 0.00082% Stalliness (mean: -0.192) -2.0|## |### -1.5|######### |############## -1.0|##################### |######################### -0.5|########################## |############################## 0.0|########################### |###################### +0.5|################ |############ +1.0|####### |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%