weatherless...................83.12450% offense.......................45.27370% balance.......................29.62101% hyperoffense..................16.61248% voltturn......................13.38017% sand..........................10.82953% semistall..................... 4.79421% stall......................... 3.69859% hail.......................... 2.73252% sun........................... 1.82849% rain.......................... 1.76434% sandoffense................... 1.02593% hailoffense................... 0.67023% monotype...................... 0.60148% choice........................ 0.55198% trickroom..................... 0.36579% rainoffense................... 0.29811% sunoffense.................... 0.28449% sandstall..................... 0.28205% multiweather.................. 0.24647% monobug....................... 0.21204% dragmag....................... 0.19121% tailwind...................... 0.09925% tricksand..................... 0.08374% monodark...................... 0.06472% monoice....................... 0.05337% monowater..................... 0.05098% monosteel..................... 0.04837% tricksun...................... 0.03538% monoghost..................... 0.02598% monograss..................... 0.02541% gravity....................... 0.02344% mononormal.................... 0.02285% monoelectric.................. 0.02022% monopoison.................... 0.01870% monofighting.................. 0.01671% monofairy..................... 0.01401% monoflying.................... 0.01279% allweather.................... 0.00877% monodragon.................... 0.00699% monorock...................... 0.00595% monopsychic................... 0.00539% monofire...................... 0.00536% monoground.................... 0.00350% trickrain..................... 0.00306% sunstall...................... 0.00208% hailstall..................... 0.00129% trickhail..................... 0.00070% rainstall..................... 0.00031% Stalliness (mean: -0.171) -2.0|## |### -1.5|########## |############### -1.0|###################### |########################## -0.5|########################## |############################## 0.0|############################ |####################### +0.5|################# |############# +1.0|######## |###### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.42%