weatherless...................88.36876% offense.......................46.82478% balance.......................22.83002% hyperoffense..................19.88567% voltturn......................15.26092% sand.......................... 9.76511% stall......................... 5.40096% semistall..................... 5.05858% hail.......................... 0.88505% rain.......................... 0.70353% sandoffense................... 0.60977% hailoffense................... 0.41421% sun........................... 0.29345% sandstall..................... 0.15344% trickroom..................... 0.14175% choice........................ 0.11908% monotype...................... 0.10343% monosteel..................... 0.06551% sunoffense.................... 0.05393% rainoffense................... 0.05035% dragmag....................... 0.04879% tricksun...................... 0.03013% tailwind...................... 0.02253% monodark...................... 0.01931% multiweather.................. 0.01325% monofairy..................... 0.00867% monoice....................... 0.00334% monowater..................... 0.00232% trickrain..................... 0.00126% mononormal.................... 0.00116% gravity....................... 0.00113% monobug....................... 0.00108% allweather.................... 0.00081% monograss..................... 0.00076% monofighting.................. 0.00053% monopoison.................... 0.00032% monodragon.................... 0.00019% hailstall..................... 0.00012% monoghost..................... 0.00009% monopsychic................... 0.00005% monoelectric.................. 0.00004% tricksand..................... 0.00003% monorock...................... 0.00002% monoground.................... 0.00002% monofire...................... 0.00001% monoflying.................... 0.00001% sunstall...................... 0.00001% rainstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.221) -2.0|#### |###### -1.5|############ |################# -1.0|########################## |################### -0.5|############################# |############################## 0.0|######################### |############### +0.5|############### |######### +1.0|###### |##### +1.5|###### |## +2.0|# |# +2.5|# |# +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.43%