weatherless...................91.90686% offense.......................38.77336% balance.......................35.18991% hyperoffense..................23.03096% voltturn......................12.95853% sun........................... 3.20752% trickroom..................... 2.39211% hail.......................... 2.18311% sunoffense.................... 2.15721% sand.......................... 2.14914% stall......................... 2.08250% choice........................ 1.25495% semistall..................... 0.92327% rain.......................... 0.55338% monotype...................... 0.47480% hailoffense................... 0.29719% sandstall..................... 0.24231% monoice....................... 0.21195% rainoffense................... 0.13640% monodark...................... 0.09384% tailwind...................... 0.08326% monoghost..................... 0.06954% sandoffense................... 0.06365% monofairy..................... 0.03526% monograss..................... 0.01930% monopsychic................... 0.01474% hailstall..................... 0.01187% mononormal.................... 0.01125% monoflying.................... 0.00932% dragmag....................... 0.00401% monorock...................... 0.00276% monosteel..................... 0.00232% monofighting.................. 0.00197% monofire...................... 0.00171% gravity....................... 0.00138% tricksun...................... 0.00032% monopoison.................... 0.00030% monowater..................... 0.00020% monoground.................... 0.00018% monobug....................... 0.00017% monoelectric.................. 0.00012% multiweather.................. 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.305) -2.0|### |########## -1.5|################### |################## -1.0|################## |######################### -0.5|######################### |######################### 0.0|############################ |############################## +0.5|######################## |################# +1.0|####### |# +1.5|# |### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%