weatherless...................54.69240% sand..........................41.76812% offense.......................36.92263% balance.......................29.92880% semistall.....................13.47251% hyperoffense..................12.54831% stall......................... 7.12776% sandstall..................... 3.65545% batonpass..................... 3.48259% sandoffense................... 3.38174% dragmag....................... 2.83957% rain.......................... 2.66651% rainoffense................... 1.13377% sun........................... 0.92561% monotype...................... 0.67590% choice........................ 0.52987% sunoffense.................... 0.29469% voltturn...................... 0.23438% monobug....................... 0.16923% monowater..................... 0.15874% trapper....................... 0.15007% multiweather.................. 0.07160% monopsychic................... 0.05244% monofighting.................. 0.05204% monopoison.................... 0.03853% monograss..................... 0.03590% monorock...................... 0.03126% mononormal.................... 0.03126% monosteel..................... 0.02925% monoflying.................... 0.02541% monoice....................... 0.02380% hail.......................... 0.01896% sunstall...................... 0.01876% rainstall..................... 0.01775% monoelectric.................. 0.01614% monoghost..................... 0.01392% monofire...................... 0.00968% monodragon.................... 0.00565% monodark...................... 0.00545% monoground.................... 0.00504% hailstall..................... 0.00424% monofairy..................... 0.00020% Stalliness (mean: 0.102) -2.0|# |## -1.5|###### |################# -1.0|######################## |############################## -0.5|############################# |########################### 0.0|########################### |######################### +0.5|###################### |################### +1.0|################ |################## +1.5|################# |########## +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.33%