weatherless...................52.38494% sand..........................44.50256% offense.......................37.05017% balance.......................28.31085% semistall.....................13.55334% hyperoffense..................13.31079% stall......................... 7.77486% batonpass..................... 4.38695% sandstall..................... 4.15206% sandoffense................... 3.95766% dragmag....................... 2.91782% rain.......................... 2.38771% rainoffense................... 1.21672% sun........................... 0.76739% choice........................ 0.49390% monotype...................... 0.28623% voltturn...................... 0.19070% sunoffense.................... 0.18435% trapper....................... 0.14622% monowater..................... 0.08212% monobug....................... 0.07059% multiweather.................. 0.04918% monofighting.................. 0.04284% monopsychic................... 0.02762% rainstall..................... 0.01283% monoflying.................... 0.01089% monorock...................... 0.00969% monosteel..................... 0.00943% sunstall...................... 0.00912% mononormal.................... 0.00783% monograss..................... 0.00739% monoice....................... 0.00687% hail.......................... 0.00659% monoelectric.................. 0.00647% monoghost..................... 0.00555% monopoison.................... 0.00326% monoground.................... 0.00242% monofire...................... 0.00150% monodragon.................... 0.00132% monodark...................... 0.00090% hailstall..................... 0.00076% monofairy..................... 0.00003% Stalliness (mean: 0.094) -2.0|# |## -1.5|##### |################## -1.0|########################## |############################## -0.5|########################### |######################### 0.0|######################### |###################### +0.5|#################### |################## +1.0|############### |################## +1.5|################ |########### +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%