offense.......................54.93090% rain..........................54.52810% sun...........................36.46640% hyperoffense..................20.63615% multiweather..................14.64363% sand..........................14.35107% balance.......................14.07511% weatherless................... 9.35008% sunoffense.................... 7.66274% rainoffense................... 7.21688% stall......................... 5.35293% semistall..................... 5.00491% sunstall...................... 3.65974% dragmag....................... 3.19532% sandoffense................... 0.97927% trickroom..................... 0.79316% trickrain..................... 0.74622% sandstall..................... 0.71749% choice........................ 0.32006% rainstall..................... 0.23632% batonpass..................... 0.19484% hail.......................... 0.18893% hailstall..................... 0.09107% monotype...................... 0.08117% tricksun...................... 0.02445% monopsychic................... 0.01995% mononormal.................... 0.01602% monodragon.................... 0.01052% monowater..................... 0.00834% monodark...................... 0.00698% monobug....................... 0.00671% voltturn...................... 0.00638% monoice....................... 0.00546% monosteel..................... 0.00499% monoghost..................... 0.00442% monorock...................... 0.00346% monoflying.................... 0.00335% tailwind...................... 0.00263% gravity....................... 0.00228% monofire...................... 0.00215% hailoffense................... 0.00188% monofighting.................. 0.00179% monoground.................... 0.00088% monofairy..................... 0.00061% monograss..................... 0.00005% Stalliness (mean: -0.310) -2.0|# |## -1.5|####### |############## -1.0|#################### |######################## -0.5|############################## |##################### 0.0|################ |######### +0.5|###### |### +1.0|##### |### +1.5|## |# +2.0|# |## +2.5|##### more negative = more offensive, more positive = more stall one # = 0.58%