weatherless...................43.85119% offense.......................35.62596% balance.......................31.89249% sand..........................31.51885% hyperoffense..................23.99451% rain..........................17.63484% voltturn...................... 5.47651% semistall..................... 5.13448% hail.......................... 4.03485% stall......................... 3.35255% sun........................... 3.11869% dragmag....................... 2.90946% choice........................ 2.18205% monotype...................... 1.53752% trickroom..................... 1.52443% sandstall..................... 1.32301% rainoffense................... 1.17004% hailoffense................... 1.01879% sandoffense................... 0.97043% tailwind...................... 0.66277% monowater..................... 0.55407% monofighting.................. 0.53933% sunstall...................... 0.51629% rainstall..................... 0.48780% hailstall..................... 0.32348% sunoffense.................... 0.15780% multiweather.................. 0.15714% monobug....................... 0.09127% tricksand..................... 0.09126% gravity....................... 0.08440% monoflying.................... 0.05786% monosteel..................... 0.05071% monoghost..................... 0.04829% monopsychic................... 0.04465% trickhail..................... 0.04366% monodragon.................... 0.03803% monorock...................... 0.02811% monodark...................... 0.02449% trickrain..................... 0.02259% monopoison.................... 0.01968% monofire...................... 0.01939% monoelectric.................. 0.01362% batonpass..................... 0.01309% monoground.................... 0.01088% monoice....................... 0.00860% mononormal.................... 0.00614% monograss..................... 0.00589% tricksun...................... 0.00435% monofairy..................... 0.00096% allweather.................... 0.00042% Stalliness (mean: -0.253) -2.0|############## |####### -1.5|########### |############### -1.0|############## |################# -0.5|################# |########################## 0.0|############################## |################### +0.5|################ |################# +1.0|######## |##### +1.5|#### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%