sand..........................37.77282% weatherless...................37.53821% offense.......................34.93207% balance.......................30.42813% hyperoffense..................25.79901% rain..........................17.21894% voltturn...................... 6.19001% semistall..................... 4.95678% hail.......................... 4.55905% stall......................... 3.88401% sun........................... 3.05738% choice........................ 2.64565% dragmag....................... 2.56291% sandstall..................... 1.75170% hailoffense................... 1.51773% tailwind...................... 1.45235% monotype...................... 1.24388% trickroom..................... 1.12745% monofighting.................. 1.10697% rainoffense................... 1.09411% sunstall...................... 0.81105% sandoffense................... 0.75262% hailstall..................... 0.39528% rainstall..................... 0.34515% gravity....................... 0.21950% tricksand..................... 0.17910% multiweather.................. 0.14638% monoghost..................... 0.05525% trickhail..................... 0.03977% sunoffense.................... 0.03849% monodragon.................... 0.02592% batonpass..................... 0.02570% monobug....................... 0.01600% monosteel..................... 0.01432% monopsychic................... 0.01401% monowater..................... 0.00522% trickrain..................... 0.00498% tricksun...................... 0.00354% monoice....................... 0.00181% monopoison.................... 0.00181% monofire...................... 0.00129% monodark...................... 0.00067% monoground.................... 0.00039% monorock...................... 0.00029% monograss..................... 0.00012% monoelectric.................. 0.00008% monoflying.................... 0.00006% mononormal.................... 0.00001% allweather.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.274) -2.0|############ |####### -1.5|########### |############### -1.0|############# |############# -0.5|############### |###################### 0.0|############################## |################## +0.5|############# |############# +1.0|###### |#### +1.5|### |# +2.0|### |## +2.5| |# more negative = more offensive, more positive = more stall one # = 0.49%