weatherless...................78.73207% balance.......................36.79857% offense.......................36.29197% hyperoffense..................13.85165% sand..........................13.04333% semistall..................... 8.09767% sun........................... 6.37192% voltturn...................... 5.48789% stall......................... 4.96014% rain.......................... 2.78013% monotype...................... 1.87494% multiweather.................. 1.41178% sandoffense................... 1.11561% sunoffense.................... 0.76044% sandstall..................... 0.52997% hail.......................... 0.50548% monowater..................... 0.40082% dragmag....................... 0.33290% trickroom..................... 0.30173% choice........................ 0.22490% rainoffense................... 0.22379% monobug....................... 0.21711% hailoffense................... 0.19930% monofairy..................... 0.19596% monopsychic................... 0.18482% monosteel..................... 0.16589% monofighting.................. 0.14808% tailwind...................... 0.12693% mononormal.................... 0.12025% sunstall...................... 0.10355% monoflying.................... 0.09686% gravity....................... 0.06235% hailstall..................... 0.06124% monorock...................... 0.05678% monodark...................... 0.05678% monograss..................... 0.05456% monofire...................... 0.05122% monoghost..................... 0.04454% monoelectric.................. 0.04454% monoice....................... 0.04231% monoground.................... 0.03563% monopoison.................... 0.03006% monodragon.................... 0.02338% tricksand..................... 0.02115% rainstall..................... 0.01893% trickhail..................... 0.00668% trapper....................... 0.00223% Stalliness (mean: 0.007) -2.0|##### |#### -1.5|####### |########### -1.0|############## |################### -0.5|###################### |######################### 0.0|########################### |############################## +0.5|###################### |################# +1.0|############# |####### +1.5|####### |#### +2.0|## |## +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.41%