weatherless...................79.63223% balance.......................39.68113% offense.......................33.35610% sand..........................13.76179% hyperoffense..................12.11444% semistall..................... 9.25109% voltturn...................... 6.40119% stall......................... 5.59725% sun........................... 5.45223% rain.......................... 2.42424% multiweather.................. 1.43624% monotype...................... 0.81357% sunoffense.................... 0.76464% sandoffense................... 0.74122% sandstall..................... 0.65106% dragmag....................... 0.40332% trickroom..................... 0.32668% monowater..................... 0.20646% hail.......................... 0.19539% rainoffense................... 0.15023% choice........................ 0.12193% monosteel..................... 0.11510% monobug....................... 0.09399% mononormal.................... 0.08679% tailwind...................... 0.07422% hailstall..................... 0.06839% monofighting.................. 0.06716% monopsychic................... 0.06485% sunstall...................... 0.06234% gravity....................... 0.05633% monofairy..................... 0.04240% monodark...................... 0.02534% monoflying.................... 0.02336% monograss..................... 0.02023% tricksand..................... 0.01662% monodragon.................... 0.01658% monorock...................... 0.01604% monoice....................... 0.01598% monofire...................... 0.01493% rainstall..................... 0.01468% monoghost..................... 0.00993% monoground.................... 0.00943% monoelectric.................. 0.00750% monopoison.................... 0.00565% trickhail..................... 0.00517% hailoffense................... 0.00193% trapper....................... 0.00083% Stalliness (mean: 0.092) -2.0|#### |#### -1.5|###### |######## -1.0|########### |################ -0.5|################## |###################### 0.0|######################### |############################## +0.5|###################### |################## +1.0|############## |######## +1.5|####### |##### +2.0|## |## +2.5|# |## +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.45%