weatherless...................81.28704% balance.......................34.30794% offense.......................27.75704% hyperoffense..................15.10107% sand..........................12.95227% stall.........................12.05440% semistall.....................10.77955% voltturn...................... 7.67107% sun........................... 3.90234% rain.......................... 3.38938% multiweather.................. 1.64874% sandstall..................... 0.64387% sandoffense................... 0.30042% dragmag....................... 0.24769% tailwind...................... 0.14286% hail.......................... 0.12558% sunoffense.................... 0.11569% hailstall..................... 0.10917% sunstall...................... 0.07805% trickroom..................... 0.06500% choice........................ 0.06010% gravity....................... 0.03354% monotype...................... 0.01300% monofairy..................... 0.00650% trickhail..................... 0.00566% monosteel..................... 0.00214% rainoffense................... 0.00211% monorock...................... 0.00173% monowater..................... 0.00096% monopsychic................... 0.00049% monobug....................... 0.00047% rainstall..................... 0.00024% monoice....................... 0.00021% monodragon.................... 0.00020% monofighting.................. 0.00015% monofire...................... 0.00008% monodark...................... 0.00005% mononormal.................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% tricksand..................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.236) -2.0|## |##### -1.5|########### |################# -1.0|################ |################## -0.5|############# |################## 0.0|########################## |############################## +0.5|######################## |##################### +1.0|############# |########## +1.5|################## |###### +2.0|####### |#### +2.5|##### |##### +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.37%