weatherless...................75.32724% offense.......................45.27935% balance.......................30.67859% hyperoffense..................12.06003% voltturn......................10.30559% sand.......................... 9.50554% rain.......................... 6.98524% sun........................... 6.98357% stall......................... 6.33827% semistall..................... 5.64376% hail.......................... 2.53322% monotype...................... 2.43979% trickroom..................... 1.63014% multiweather.................. 1.29936% sandstall..................... 0.64738% sandoffense................... 0.51933% monobug....................... 0.45342% hailoffense................... 0.42213% sunoffense.................... 0.41755% choice........................ 0.38167% dragmag....................... 0.32828% monowater..................... 0.30200% rainoffense................... 0.27113% mononormal.................... 0.23860% monofighting.................. 0.18771% monopoison.................... 0.15934% monofire...................... 0.13390% monopsychic................... 0.12639% monoelectric.................. 0.12222% tailwind...................... 0.11888% monofairy..................... 0.10595% monoice....................... 0.10553% rainstall..................... 0.09344% monoground.................... 0.09093% monoflying.................... 0.09010% tricksun...................... 0.08051% sunstall...................... 0.07884% monosteel..................... 0.07884% monorock...................... 0.07008% monoghost..................... 0.07008% monodark...................... 0.06257% gravity....................... 0.05214% monodragon.................... 0.04839% monograss..................... 0.04213% trickhail..................... 0.03462% tricksand..................... 0.01752% trickrain..................... 0.00876% allweather.................... 0.00501% hailstall..................... 0.00417% trapper....................... 0.00334% swagplay...................... 0.00209% fear.......................... 0.00042% Stalliness (mean: -0.012) |#### -1.5|###### |########### -1.0|################# |####################### -0.5|############################## |############################## 0.0|######################## |######################## +0.5|################## |############ +1.0|######### |##### +1.5|##### |### +2.0|## |## +2.5|# |# +3.0|# |# +3.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%