weatherless...................92.25416% offense.......................39.85800% balance.......................32.55955% hyperoffense..................16.69076% monotype...................... 7.41667% semistall..................... 7.14882% batonpass..................... 5.78242% sun........................... 4.34502% voltturn...................... 4.25747% stall......................... 3.74287% rain.......................... 2.83167% monopsychic................... 2.73614% mononormal.................... 1.57129% dragmag....................... 1.48406% trapper....................... 0.94101% sand.......................... 0.90108% monoelectric.................. 0.79093% multiweather.................. 0.69462% choice........................ 0.63166% monobug....................... 0.61167% monoghost..................... 0.55255% monodragon.................... 0.53627% hail.......................... 0.40895% monoflying.................... 0.39610% monosteel..................... 0.26973% monorock...................... 0.21291% rainoffense................... 0.20641% monopoison.................... 0.20428% sunoffense.................... 0.19885% monoground.................... 0.19107% monofire...................... 0.16483% monowater..................... 0.12033% monodark...................... 0.09942% tailwind...................... 0.09726% monoice....................... 0.08644% monofighting.................. 0.05966% sandstall..................... 0.05273% sandoffense................... 0.04953% monograss..................... 0.04305% monofairy..................... 0.03052% trickroom..................... 0.02812% gravity....................... 0.01804% hailoffense................... 0.01680% allweather.................... 0.01153% sunstall...................... 0.00889% hailstall..................... 0.00448% rainstall..................... 0.00410% tricksun...................... 0.00295% fear.......................... 0.00263% Stalliness (mean: -0.104) -3.0| |# -2.0|### |####### -1.0|################ |######################## 0.0|############################## |################### +1.0|########## |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%