weatherless...................92.69777% stall.........................39.86556% semistall.....................21.78883% offense.......................14.54892% balance.......................13.66440% hyperoffense..................10.13229% sand.......................... 7.01005% voltturn...................... 5.54468% dragmag....................... 0.58289% rain.......................... 0.22797% rainoffense................... 0.22395% trickroom..................... 0.07260% sun........................... 0.06403% gravity....................... 0.03488% sunoffense.................... 0.02160% choice........................ 0.01857% monotype...................... 0.00044% monowater..................... 0.00034% hail.......................... 0.00018% hailoffense................... 0.00018% monoghost..................... 0.00010% sandoffense................... 0.00007% monorock...................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.862) | -2.0|##### |#### -1.5|#### | -1.0|# |# -0.5|##### |########## 0.0|##### |####### +0.5|######## |## +1.0|######## |##### +1.5|#################### |############################## +2.0|###################### |## +2.5|## | more negative = more offensive, more positive = more stall one # = 0.70%