offense.......................66.39270% weatherless...................53.18379% balance.......................29.37791% sun...........................17.74509% rain..........................15.50388% sand..........................13.71963% multiweather..................11.73208% hail..........................11.57970% trickroom..................... 9.37908% voltturn...................... 2.83979% hyperoffense.................. 2.80723% monotype...................... 2.45713% tricksun...................... 1.78439% monoice....................... 1.77610% rainoffense................... 1.46242% tailwind...................... 1.12020% semistall..................... 0.99577% sunoffense.................... 0.54014% stall......................... 0.42639% gravity....................... 0.39418% monoelectric.................. 0.38897% monowater..................... 0.18239% choice........................ 0.14831% monobug....................... 0.10968% sandoffense................... 0.07246% hailoffense................... 0.02590% dragmag....................... 0.02159% sandstall..................... 0.00864% batonpass..................... 0.00319% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.214) |# -1.0|############ |############################## 0.0|############################# |######## +1.0|### | +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.21%