weatherless...................70.68670% offense.......................62.91976% balance.......................35.07326% rain..........................16.48460% trickroom.....................14.79724% sun...........................10.42309% multiweather.................. 8.01454% sand.......................... 5.44747% hail.......................... 4.97268% voltturn...................... 3.69723% tailwind...................... 2.29826% monotype...................... 1.79769% tricksun...................... 1.62675% monoice....................... 1.44574% semistall..................... 1.03055% hyperoffense.................. 0.65449% rainoffense................... 0.45583% gravity....................... 0.39231% stall......................... 0.32195% monoelectric.................. 0.27758% choice........................ 0.19748% monowater..................... 0.06100% sunoffense.................... 0.04642% sandoffense................... 0.01546% monobug....................... 0.01337% hailoffense................... 0.00874% dragmag....................... 0.00483% sandstall..................... 0.00109% batonpass..................... 0.00009% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.108) | -1.0|## |###################### 0.0|############################## |#### +1.0|## | +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.66%