weatherless...................70.38210% offense.......................44.70275% balance.......................32.25936% hyperoffense..................12.08078% sun........................... 9.07671% sand.......................... 8.71266% rain.......................... 8.14653% voltturn...................... 7.61050% semistall..................... 6.53844% hail.......................... 5.00487% stall......................... 4.41868% monotype...................... 3.48994% trickroom..................... 2.19286% multiweather.................. 1.24405% sunoffense.................... 0.76248% choice........................ 0.66072% monowater..................... 0.48444% monobug....................... 0.48444% sandoffense................... 0.46724% rainoffense................... 0.44000% sandstall..................... 0.41421% dragmag....................... 0.28665% monofairy..................... 0.27375% monosteel..................... 0.27088% monoflying.................... 0.22502% monoghost..................... 0.20925% hailoffense................... 0.20782% monodark...................... 0.20352% monopsychic................... 0.19922% sunstall...................... 0.19779% mononormal.................... 0.19635% monofire...................... 0.19205% monorock...................... 0.18632% monoelectric.................. 0.15766% rainstall..................... 0.15622% monodragon.................... 0.13472% monoice....................... 0.12183% monopoison.................... 0.11609% monofighting.................. 0.11036% monograss..................... 0.10606% tailwind...................... 0.09459% monoground.................... 0.08599% trickhail..................... 0.07023% tricksun...................... 0.04586% tricksand..................... 0.04443% hailstall..................... 0.01577% gravity....................... 0.01433% allweather.................... 0.01147% trapper....................... 0.01147% trickrain..................... 0.00573% Stalliness (mean: -0.026) -2.0|# |###### -1.0|################ |####################### 0.0|############################## |################# +1.0|########## |#### +2.0|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.90%