weatherless...................67.65814% offense.......................41.29619% balance.......................34.85421% hyperoffense..................10.74226% voltturn...................... 9.93486% sun........................... 9.27120% sand.......................... 9.02152% rain.......................... 8.86010% semistall..................... 7.59173% hail.......................... 6.35576% stall......................... 5.51562% trickroom..................... 2.47211% monotype...................... 2.11726% multiweather.................. 1.08598% sunoffense.................... 0.78140% choice........................ 0.75559% sandstall..................... 0.53689% sandoffense................... 0.53180% dragmag....................... 0.39073% monobug....................... 0.30244% monowater..................... 0.28104% sunstall...................... 0.25320% rainoffense................... 0.24927% hailoffense................... 0.20107% monosteel..................... 0.17370% monoelectric.................. 0.16441% monofire...................... 0.16009% monodark...................... 0.15060% mononormal.................... 0.14944% monoflying.................... 0.14285% monofairy..................... 0.11226% monoghost..................... 0.11060% rainstall..................... 0.10465% trickhail..................... 0.09320% monoice....................... 0.07949% monopoison.................... 0.07911% monorock...................... 0.07103% monodragon.................... 0.06496% monofighting.................. 0.06294% tricksand..................... 0.05348% monograss..................... 0.04983% tricksun...................... 0.04533% tailwind...................... 0.04468% monopsychic................... 0.03693% monoground.................... 0.02285% hailstall..................... 0.00966% allweather.................... 0.00920% trapper....................... 0.00614% trickrain..................... 0.00502% gravity....................... 0.00404% Stalliness (mean: 0.077) -2.0|# |##### -1.0|############# |################### 0.0|############################## |################### +1.0|############ |#### +2.0|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.93%