weatherless...................70.94445% balance.......................37.33354% offense.......................24.70999% voltturn......................18.06176% sand..........................16.78239% semistall.....................15.92880% stall.........................11.30265% hyperoffense..................10.72503% hail.......................... 6.33631% rain.......................... 4.64091% sandstall..................... 2.63494% trickroom..................... 2.32859% choice........................ 1.98861% sun........................... 1.45922% hailoffense................... 1.29306% sunoffense.................... 0.35347% dragmag....................... 0.29576% sandoffense................... 0.19843% monotype...................... 0.16831% multiweather.................. 0.15884% rainoffense................... 0.14657% hailstall..................... 0.06427% monoice....................... 0.06102% gravity....................... 0.04197% monobug....................... 0.01910% tricksun...................... 0.01901% monosteel..................... 0.01572% monoelectric.................. 0.01274% monopsychic................... 0.01213% monoflying.................... 0.01157% monoghost..................... 0.01107% trickrain..................... 0.00906% monofighting.................. 0.00829% monofairy..................... 0.00498% rainstall..................... 0.00493% sunstall...................... 0.00402% monowater..................... 0.00293% monofire...................... 0.00280% mononormal.................... 0.00198% monorock...................... 0.00156% monodark...................... 0.00151% tailwind...................... 0.00128% tricksand..................... 0.00111% monoground.................... 0.00067% monograss..................... 0.00027% allweather.................... 0.00021% monopoison.................... 0.00003% monodragon.................... 0.00002% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.379) -2.0|# |### -1.5|####### |############## -1.0|######### |######### -0.5|################ |###################### 0.0|############################## |########################## +0.5|######################## |####################### +1.0|###################### |############## +1.5|################ |###### +2.0|##### |###### +2.5|#### |### +3.0|## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.38%