weatherless...................96.33191% offense.......................50.03078% hyperoffense..................25.20005% balance.......................19.97911% monotype...................... 8.06271% semistall..................... 3.13462% hail.......................... 1.97721% stall......................... 1.65544% monowater..................... 1.26280% monofighting.................. 1.05669% monodark...................... 0.83378% monoflying.................... 0.78808% mononormal.................... 0.75451% sand.......................... 0.72000% monoground.................... 0.66591% monoghost..................... 0.63420% monoelectric.................. 0.61648% monopoison.................... 0.59783% sun........................... 0.56891% monograss..................... 0.52508% monopsychic................... 0.52321% monodragon.................... 0.50922% monofire...................... 0.48218% monosteel..................... 0.47845% rain.......................... 0.46819% monorock...................... 0.44674% monobug....................... 0.38985% monofairy..................... 0.36000% monoice....................... 0.24902% sandoffense................... 0.05782% multiweather.................. 0.05503% rainoffense................... 0.04104% sunoffense.................... 0.02891% hailstall..................... 0.01212% voltturn...................... 0.01026% sandstall..................... 0.00839% hailoffense................... 0.00839% rainstall..................... 0.00746% gravity....................... 0.00560% batonpass..................... 0.00466% dragmag....................... 0.00187% Stalliness (mean: -0.461) | -2.0|### |########### -1.0|############################## |############################ 0.0|#################### |########### +1.0|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.90%