weatherless...................96.32780% offense.......................51.89530% hyperoffense..................24.47504% balance.......................19.58190% monotype...................... 4.70308% semistall..................... 2.86241% hail.......................... 2.33946% stall......................... 1.18535% monowater..................... 0.83261% monofighting.................. 0.59717% sand.......................... 0.58728% monoflying.................... 0.58098% monodark...................... 0.55248% sun........................... 0.49087% monopoison.................... 0.47685% mononormal.................... 0.37307% monoghost..................... 0.34992% rain.......................... 0.32563% monopsychic................... 0.32111% monoground.................... 0.31204% monorock...................... 0.28286% monodragon.................... 0.27226% monosteel..................... 0.25834% monofire...................... 0.25188% monograss..................... 0.22245% monofairy..................... 0.21795% monobug....................... 0.16785% monoelectric.................. 0.14900% monoice....................... 0.12574% multiweather.................. 0.05831% sandoffense................... 0.05138% rainoffense................... 0.02438% sunoffense.................... 0.02158% hailstall..................... 0.01702% rainstall..................... 0.00603% voltturn...................... 0.00404% sandstall..................... 0.00402% hailoffense................... 0.00260% batonpass..................... 0.00217% dragmag....................... 0.00176% gravity....................... 0.00021% Stalliness (mean: -0.470) | -2.0|## |########## -1.0|############################## |########################### 0.0|################### |########## +1.0|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.96%