weatherless...................97.95456% offense.......................66.34526% hyperoffense..................15.82893% balance.......................15.11633% semistall..................... 2.18087% hail.......................... 1.81462% monotype...................... 1.69813% stall......................... 0.52861% monodark...................... 0.33800% monofighting.................. 0.23473% monobug....................... 0.22810% mononormal.................... 0.21683% monoflying.................... 0.18966% sand.......................... 0.18894% monoground.................... 0.17685% monosteel..................... 0.14494% monopoison.................... 0.12097% monowater..................... 0.09620% monodragon.................... 0.09552% monopsychic................... 0.06003% monofire...................... 0.05891% monoghost..................... 0.05317% monofairy..................... 0.03914% monorock...................... 0.03324% sandoffense................... 0.03207% rain.......................... 0.02990% monoelectric.................. 0.02275% monograss..................... 0.02238% sun........................... 0.01482% monoice....................... 0.00595% rainstall..................... 0.00282% multiweather.................. 0.00281% rainoffense................... 0.00074% sunoffense.................... 0.00003% voltturn...................... 0.00002% hailoffense................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.455) | -2.0|# |####### -1.0|######################### |########################## 0.0|############################## |###### +1.0|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.01%