weatherless...................81.97388% offense.......................51.47619% balance.......................37.11814% sun........................... 7.83247% hyperoffense.................. 6.59491% rain.......................... 6.05446% monotype...................... 3.86200% semistall..................... 3.75317% hail.......................... 3.03277% sand.......................... 2.31124% multiweather.................. 1.20481% stall......................... 1.05759% monofairy..................... 0.66165% trickroom..................... 0.65079% monowater..................... 0.46988% monoice....................... 0.36678% monopsychic................... 0.34216% monofire...................... 0.33424% sunoffense.................... 0.31767% mononormal.................... 0.30238% tricksun...................... 0.24069% monoelectric.................. 0.20849% monoghost..................... 0.19314% monoground.................... 0.19277% monodark...................... 0.16037% monoflying.................... 0.14970% monopoison.................... 0.14258% choice........................ 0.13697% rainstall..................... 0.13161% monograss..................... 0.12433% sandoffense................... 0.11979% monodragon.................... 0.11896% voltturn...................... 0.10718% tailwind...................... 0.08217% sandstall..................... 0.07721% hailoffense................... 0.07682% rainoffense................... 0.05948% sunstall...................... 0.04785% monobug....................... 0.04534% monosteel..................... 0.03441% monorock...................... 0.03013% batonpass..................... 0.02626% monofighting.................. 0.02617% hailstall..................... 0.00140% Stalliness (mean: -0.095) -2.0|# |# -1.5|### |#### -1.0|######### |############### -0.5|######################### |############################## 0.0|############################ |########################### +0.5|############### |####### +1.0|###### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%