weatherless...................56.29085% offense.......................45.80781% balance.......................33.73035% rain..........................26.33384% voltturn......................25.00368% sun...........................21.32530% hyperoffense..................15.30755% multiweather.................. 6.64051% semistall..................... 3.19033% rainoffense................... 2.07217% sunoffense.................... 2.00739% stall......................... 1.96396% hail.......................... 1.51493% monotype...................... 1.40598% sand.......................... 1.32648% choice........................ 0.73538% trickroom..................... 0.29003% monofire...................... 0.25690% hailoffense................... 0.16268% gravity....................... 0.14354% monodragon.................... 0.14060% monobug....................... 0.11189% monosteel..................... 0.11115% sunstall...................... 0.10306% rainstall..................... 0.10306% tailwind...................... 0.09864% monowater..................... 0.09790% monoelectric.................. 0.09275% monoflying.................... 0.09201% monopoison.................... 0.09054% monoghost..................... 0.06919% sandoffense................... 0.06551% mononormal.................... 0.06404% monopsychic................... 0.06257% monofighting.................. 0.06110% monograss..................... 0.06036% monoground.................... 0.06036% monodark...................... 0.05374% dragmag....................... 0.05079% monorock...................... 0.04269% monofairy..................... 0.03754% sandstall..................... 0.03386% tricksun...................... 0.03239% monoice....................... 0.03018% trickhail..................... 0.01104% trickrain..................... 0.00515% allweather.................... 0.00294% hailstall..................... 0.00221% Stalliness (mean: -0.188) -2.0|# |## -1.5|######### |############## -1.0|################# |####################### -0.5|############################ |############################## 0.0|########################## |########################## +0.5|##################### |############### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%