weatherless...................55.04027% offense.......................40.78040% balance.......................40.23765% voltturn......................32.18801% rain..........................28.06613% sun...........................21.89200% hyperoffense..................12.53224% multiweather.................. 6.85312% semistall..................... 3.94884% stall......................... 2.50087% rainoffense................... 1.53587% sunoffense.................... 1.51662% sand.......................... 1.02095% hail.......................... 1.01376% monotype...................... 0.69831% choice........................ 0.58218% trickroom..................... 0.34528% gravity....................... 0.20481% rainstall..................... 0.14970% monofire...................... 0.14253% sunstall...................... 0.12556% monosteel..................... 0.10988% hailoffense................... 0.10484% monodragon.................... 0.08946% dragmag....................... 0.06002% monopoison.................... 0.05556% sandstall..................... 0.04961% monoelectric.................. 0.04782% monowater..................... 0.03379% tricksun...................... 0.03357% monofairy..................... 0.03004% monoground.................... 0.02884% monoflying.................... 0.02673% monograss..................... 0.02608% tailwind...................... 0.02346% monoghost..................... 0.02344% sandoffense................... 0.02296% monodark...................... 0.02253% monofighting.................. 0.02229% monobug....................... 0.02082% mononormal.................... 0.01663% monopsychic................... 0.01416% monorock...................... 0.01359% monoice....................... 0.01153% trickhail..................... 0.00837% trickrain..................... 0.00829% allweather.................... 0.00052% hailstall..................... 0.00023% Stalliness (mean: -0.060) -2.0|# |## -1.5|######### |############ -1.0|############ |################## -0.5|######################## |############################## 0.0|########################### |############################## +0.5|######################### |################### +1.0|######## |### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%