weatherless...................57.82145% offense.......................50.74631% rain..........................27.86180% balance.......................22.89862% hyperoffense..................22.63903% voltturn......................16.69394% sun...........................15.35651% multiweather.................. 5.07322% rainoffense................... 4.95048% hail.......................... 2.46184% sunoffense.................... 2.07951% stall......................... 1.94690% semistall..................... 1.76914% trickroom..................... 1.76632% sand.......................... 1.65910% choice........................ 1.02142% monotype...................... 0.73361% hailoffense................... 0.31320% tailwind...................... 0.18905% monoghost..................... 0.17071% sandoffense................... 0.14531% monopsychic................... 0.13403% monodragon.................... 0.11004% tricksun...................... 0.10017% monobug....................... 0.09311% rainstall..................... 0.05643% trickrain..................... 0.05220% sunstall...................... 0.04938% gravity....................... 0.04797% monowater..................... 0.04515% monoflying.................... 0.03527% monofighting.................. 0.02963% sandstall..................... 0.02963% mononormal.................... 0.02681% monorock...................... 0.02398% monoice....................... 0.02398% monopoison.................... 0.01834% monosteel..................... 0.01693% monofire...................... 0.01693% hailstall..................... 0.01552% monoelectric.................. 0.01552% dragmag....................... 0.01270% allweather.................... 0.00988% monofairy..................... 0.00988% monograss..................... 0.00564% monoground.................... 0.00564% tricksand..................... 0.00282% monodark...................... 0.00141% Stalliness (mean: -0.411) -2.0|### |##### -1.5|########## |################### -1.0|############################ |############################# -0.5|############################## |############################ 0.0|######################### |################# +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%