weatherless...................56.76419% offense.......................48.64053% rain..........................29.61348% balance.......................24.52483% hyperoffense..................22.15961% voltturn......................19.40947% sun...........................14.85067% rainoffense................... 5.22869% multiweather.................. 4.55448% stall......................... 2.63750% trickroom..................... 2.05112% semistall..................... 2.03753% sunoffense.................... 1.88414% hail.......................... 1.87393% sand.......................... 1.52329% choice........................ 0.94438% monotype...................... 0.49082% tailwind...................... 0.27598% hailoffense................... 0.25617% sandoffense................... 0.16970% monodragon.................... 0.15403% monobug....................... 0.12514% monopsychic................... 0.07749% tricksun...................... 0.06809% sunstall...................... 0.06799% rainstall..................... 0.04941% sandstall..................... 0.03748% monowater..................... 0.03427% trickrain..................... 0.03258% monofighting.................. 0.02093% mononormal.................... 0.01619% allweather.................... 0.01571% monoflying.................... 0.01420% gravity....................... 0.01390% monopoison.................... 0.01257% hailstall..................... 0.01090% monoice....................... 0.01083% monofire...................... 0.00801% monoelectric.................. 0.00769% monosteel..................... 0.00724% monorock...................... 0.00695% monoghost..................... 0.00595% monoground.................... 0.00579% monograss..................... 0.00281% tricksand..................... 0.00272% dragmag....................... 0.00206% monofairy..................... 0.00166% monodark...................... 0.00095% Stalliness (mean: -0.364) -2.0|### |###### -1.5|########## |#################### -1.0|########################## |############################ -0.5|############################## |############################ 0.0|########################### |################## +0.5|############# |######## +1.0|#### |## +1.5|# |## +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%