weatherless...................79.83776% offense.......................52.42657% hyperoffense..................22.86447% balance.......................19.85572% rain..........................11.72984% batonpass..................... 5.53990% monotype...................... 5.49552% sun........................... 4.66932% voltturn...................... 3.12028% sand.......................... 3.02209% semistall..................... 2.92857% choice........................ 1.96902% hail.......................... 1.94393% stall......................... 1.92466% rainoffense................... 1.63175% multiweather.................. 1.16470% mononormal.................... 1.04833% trickroom..................... 0.65618% sunoffense.................... 0.63533% monoghost..................... 0.58932% monowater..................... 0.54812% monodragon.................... 0.53913% sandoffense................... 0.38350% monoice....................... 0.37263% monoflying.................... 0.35623% monoground.................... 0.33343% monodark...................... 0.32952% tailwind...................... 0.32498% monopsychic................... 0.32236% monobug....................... 0.30749% hailoffense................... 0.30590% monoelectric.................. 0.30341% monofire...................... 0.29391% monofighting.................. 0.29013% monosteel..................... 0.28412% monofairy..................... 0.23229% monopoison.................... 0.18573% monograss..................... 0.15048% monorock...................... 0.14775% trickrain..................... 0.13643% sunstall...................... 0.13341% sandstall..................... 0.07720% rainstall..................... 0.04943% trapper....................... 0.03318% dragmag....................... 0.02799% tricksun...................... 0.02084% tricksand..................... 0.01937% allweather.................... 0.00986% hailstall..................... 0.00699% gravity....................... 0.00444% swagplay...................... 0.00025% trickhail..................... 0.00001% fear.......................... 0.00000% Stalliness (mean: -0.427) -3.0| | -2.0|## |############ -1.0|########################## |############################## 0.0|################### |########### +1.0|#### |# +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.92%