weatherless...................76.78108% offense.......................34.50502% balance.......................32.06208% hyperoffense..................23.72267% rain..........................21.32741% semistall..................... 5.39048% voltturn...................... 5.15408% stall......................... 4.31975% trickroom..................... 2.84461% batonpass..................... 2.28372% rainoffense................... 2.23460% sun........................... 1.38556% choice........................ 1.23405% sand.......................... 0.88886% trickrain..................... 0.85429% multiweather.................. 0.61382% monotype...................... 0.53892% hail.......................... 0.23230% rainstall..................... 0.22195% monodragon.................... 0.18456% sunoffense.................... 0.13177% monofighting.................. 0.11927% monowater..................... 0.08035% mononormal.................... 0.06718% sandstall..................... 0.05946% tricksand..................... 0.05859% monoice....................... 0.04477% sandoffense................... 0.04013% tailwind...................... 0.03971% monoflying.................... 0.03324% monopsychic................... 0.03095% monoghost..................... 0.02888% hailoffense................... 0.02800% monoelectric.................. 0.02756% monodark...................... 0.02591% monosteel..................... 0.02061% monofairy..................... 0.01543% monofire...................... 0.01095% monobug....................... 0.00796% monoground.................... 0.00764% monopoison.................... 0.00718% monograss..................... 0.00717% sunstall...................... 0.00617% monorock...................... 0.00477% hailstall..................... 0.00282% tricksun...................... 0.00147% dragmag....................... 0.00055% trapper....................... 0.00042% allweather.................... 0.00023% gravity....................... 0.00017% trickhail..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.185) -3.0| | -2.0|# |############ -1.0|############################## |################## 0.0|################# |####################### +1.0|######### |### +2.0|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.85%