weatherless...................77.78064% offense.......................48.52765% balance.......................32.93482% hail..........................15.08227% hyperoffense..................12.16805% sand.......................... 4.20378% semistall..................... 3.41643% rain.......................... 3.01740% stall......................... 2.95305% hailoffense................... 1.33613% voltturn...................... 1.11075% sandoffense................... 0.71588% monotype...................... 0.60491% sun........................... 0.50673% multiweather.................. 0.48534% rainoffense................... 0.42472% monosteel..................... 0.22574% monoghost..................... 0.20902% batonpass..................... 0.18237% tailwind...................... 0.06644% sunoffense.................... 0.05842% monodragon.................... 0.04115% monopsychic................... 0.04022% dragmag....................... 0.03835% monodark...................... 0.03087% trickroom..................... 0.02630% monofighting.................. 0.01969% monorock...................... 0.01140% monoground.................... 0.00924% monoelectric.................. 0.00772% tricksun...................... 0.00746% hailstall..................... 0.00534% monoice....................... 0.00467% monowater..................... 0.00211% monobug....................... 0.00189% sandstall..................... 0.00065% monofairy..................... 0.00058% monograss..................... 0.00035% gravity....................... 0.00023% monopoison.................... 0.00016% mononormal.................... 0.00011% monoflying.................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.163) |# -1.5|#### |########### -1.0|#################### |###################### -0.5|########################### |############################## 0.0|######################## |####################### +0.5|################# |########### +1.0|##### |### +1.5|### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%