weatherless...................84.72754% offense.......................47.65141% balance.......................36.76606% hyperoffense.................. 9.88257% voltturn...................... 9.05133% sun........................... 5.89128% rain.......................... 5.75274% semistall..................... 3.64824% hail.......................... 2.77741% trickroom..................... 2.49373% stall......................... 2.05172% sand.......................... 1.01597% monotype...................... 0.50798% sunoffense.................... 0.47500% hailoffense................... 0.33646% tricksun...................... 0.24410% multiweather.................. 0.16493% monowater..................... 0.13194% choice........................ 0.13194% rainoffense................... 0.11875% monoice....................... 0.08576% dragmag....................... 0.07257% trickrain..................... 0.07257% monodragon.................... 0.07257% mononormal.................... 0.06597% trickhail..................... 0.05937% monofairy..................... 0.03958% rainstall..................... 0.03958% monopsychic................... 0.03299% sunstall...................... 0.02639% monosteel..................... 0.02639% monoelectric.................. 0.02639% sandstall..................... 0.01979% sandoffense................... 0.01319% monopoison.................... 0.01319% tailwind...................... 0.01319% monograss..................... 0.00660% monofighting.................. 0.00660% monoflying.................... 0.00660% monofire...................... 0.00660% Stalliness (mean: -0.093) |## -1.5|### |###### -1.0|############# |################# -0.5|######################## |########################### 0.0|############################## |####################### +0.5|################ |############# +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%