weatherless...................85.04458% offense.......................46.23860% balance.......................37.63569% voltturn...................... 9.80680% hyperoffense.................. 9.77059% rain.......................... 5.68367% sun........................... 5.52250% semistall..................... 3.75632% hail.......................... 2.94479% trickroom..................... 2.78130% stall......................... 2.59880% sand.......................... 0.83443% sunoffense.................... 0.40989% tricksun...................... 0.33068% monotype...................... 0.32876% hailoffense................... 0.31034% rainoffense................... 0.11462% monowater..................... 0.11239% trickrain..................... 0.08674% choice........................ 0.08492% dragmag....................... 0.07613% rainstall..................... 0.04363% trickhail..................... 0.04179% mononormal.................... 0.04021% sunstall...................... 0.03772% monofairy..................... 0.03750% monodragon.................... 0.03608% monoice....................... 0.03206% multiweather.................. 0.02997% monoelectric.................. 0.02283% monopsychic................... 0.02145% monosteel..................... 0.01477% sandoffense................... 0.01447% tailwind...................... 0.01279% sandstall..................... 0.01065% monograss..................... 0.00460% monofighting.................. 0.00443% monofire...................... 0.00436% monopoison.................... 0.00381% monoflying.................... 0.00325% Stalliness (mean: -0.064) |## -1.5|### |###### -1.0|############# |################## -0.5|######################## |######################### 0.0|############################## |####################### +0.5|################# |############## +1.0|###### |## +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%