weatherless...................84.72462% offense.......................41.36099% balance.......................40.76806% hyperoffense.................. 9.72989% voltturn...................... 9.25630% sun........................... 6.24133% rain.......................... 4.88746% semistall..................... 4.24881% stall......................... 3.89225% hail.......................... 3.18791% trickroom..................... 2.94393% sand.......................... 0.96042% hailoffense................... 0.64281% tricksun...................... 0.60508% sunoffense.................... 0.16349% trickrain..................... 0.14111% monotype...................... 0.06756% sunstall...................... 0.05246% dragmag....................... 0.04566% rainoffense................... 0.04496% monowater..................... 0.02747% monofairy..................... 0.01658% trickhail..................... 0.01510% rainstall..................... 0.01254% monosteel..................... 0.01011% monoelectric.................. 0.00706% choice........................ 0.00376% monodragon.................... 0.00323% sandstall..................... 0.00229% multiweather.................. 0.00174% monoice....................... 0.00133% sandoffense................... 0.00131% mononormal.................... 0.00120% monograss..................... 0.00058% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.003) |## -1.5|##### |####### -1.0|########### |##################### -0.5|######################## |####################### 0.0|############################## |############################# +0.5|############### |#################### +1.0|####### |## +1.5|### |## +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%