weatherless...................84.07826% offense.......................64.34813% balance.......................20.43734% hyperoffense..................15.07054% voltturn...................... 8.79620% sun........................... 6.34026% hail.......................... 5.85324% rain.......................... 3.63916% sunoffense.................... 3.45889% sand.......................... 1.51333% multiweather.................. 1.42426% rainoffense................... 1.01923% hailoffense................... 0.54321% monotype...................... 0.18964% trickroom..................... 0.16769% semistall..................... 0.14399% dragmag....................... 0.05107% monofairy..................... 0.04539% monopoison.................... 0.03550% monograss..................... 0.02529% sandoffense................... 0.02270% tailwind...................... 0.01698% monobug....................... 0.01651% monowater..................... 0.01596% monoelectric.................. 0.01147% choice........................ 0.00907% monoflying.................... 0.00591% monodragon.................... 0.00515% monoice....................... 0.00468% monopsychic................... 0.00424% monofighting.................. 0.00342% mononormal.................... 0.00340% monodark...................... 0.00327% monofire...................... 0.00305% monoground.................... 0.00258% monoghost..................... 0.00218% monorock...................... 0.00096% monosteel..................... 0.00072% trapper....................... 0.00066% stall......................... 0.00000% Stalliness (mean: -0.432) | -2.0|## |## -1.5|##### |###### -1.0|########### |############### -0.5|#################### |############################## 0.0|################### |############### +0.5|### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.78%