weatherless...................85.65981% offense.......................62.41991% balance.......................24.92990% hyperoffense..................12.30546% voltturn...................... 6.84451% sun........................... 5.55958% hail.......................... 5.32944% rain.......................... 4.17945% sunoffense.................... 3.69303% multiweather.................. 2.48199% sand.......................... 1.75371% rainoffense................... 0.70327% semistall..................... 0.34474% hailoffense................... 0.17999% trickroom..................... 0.11796% monotype...................... 0.01712% dragmag....................... 0.01481% monopoison.................... 0.01283% monofairy..................... 0.00305% tailwind...................... 0.00218% sandoffense................... 0.00103% monopsychic................... 0.00095% choice........................ 0.00092% monowater..................... 0.00018% monograss..................... 0.00003% mononormal.................... 0.00002% monobug....................... 0.00002% monoelectric.................. 0.00002% monoflying.................... 0.00001% monofire...................... 0.00001% monoground.................... 0.00001% monorock...................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% monosteel..................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.356) | -2.0|## |# -1.5|#### |### -1.0|######### |########## -0.5|################### |############################## 0.0|################### |################ +0.5|#### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.84%