weatherless...................89.18559% offense.......................47.77950% balance.......................38.58081% voltturn...................... 9.81325% hyperoffense.................. 6.95981% trickroom..................... 5.84626% sun........................... 5.81481% semistall..................... 3.86345% sand.......................... 3.44343% stall......................... 2.81643% rain.......................... 0.94531% monotype...................... 0.83390% hail.......................... 0.62619% sandstall..................... 0.43223% monoelectric.................. 0.35312% gravity....................... 0.21324% monofairy..................... 0.14736% monoghost..................... 0.09202% rainoffense................... 0.06955% choice........................ 0.06016% tricksun...................... 0.05766% hailoffense................... 0.05097% monosteel..................... 0.04675% monofire...................... 0.03384% monobug....................... 0.03312% monodragon.................... 0.03232% monoice....................... 0.02515% monoflying.................... 0.02120% tricksand..................... 0.02083% sunoffense.................... 0.02042% multiweather.................. 0.01534% mononormal.................... 0.01185% sandoffense................... 0.01093% monorock...................... 0.01015% monodark...................... 0.00949% monopsychic................... 0.00916% tailwind...................... 0.00631% monofighting.................. 0.00489% monopoison.................... 0.00361% monograss..................... 0.00274% dragmag....................... 0.00037% monowater..................... 0.00031% monoground.................... 0.00013% trapper....................... 0.00000% Stalliness (mean: -0.011) -2.0| | -1.5|# |####### -1.0|############## |#################### -0.5|####################### |############################## 0.0|################## |################# +0.5|###################### |################## +1.0|######### |## +1.5|## | +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.53%