weatherless...................94.48716% balance.......................37.62784% offense.......................35.84778% hyperoffense..................18.31420% voltturn......................13.80570% semistall..................... 5.89535% rain.......................... 3.57003% stall......................... 2.31483% hail.......................... 1.59274% rainoffense................... 1.52639% trickroom..................... 1.32672% choice........................ 0.31269% sun........................... 0.28616% monotype...................... 0.20040% monofighting.................. 0.15827% tailwind...................... 0.13301% sand.......................... 0.06437% hailoffense................... 0.04311% sunoffense.................... 0.03743% dragmag....................... 0.03188% monoice....................... 0.01909% monowater..................... 0.00870% monoghost..................... 0.00528% monopoison.................... 0.00485% gravity....................... 0.00319% monobug....................... 0.00122% monodark...................... 0.00101% monoelectric.................. 0.00099% monodragon.................... 0.00076% multiweather.................. 0.00046% mononormal.................... 0.00045% monopsychic................... 0.00021% trickrain..................... 0.00017% trickhail..................... 0.00006% monofire...................... 0.00004% monorock...................... 0.00003% monoflying.................... 0.00002% sandoffense................... 0.00001% monosteel..................... 0.00001% monograss..................... 0.00001% monoground.................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.136) -2.0| |##### -1.5|######## |################# -1.0|############# |############## -0.5|################# |########################## 0.0|############################## |#################### +0.5|################# |############### +1.0|############# |#### +1.5|# |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%