weatherless...................62.68918% offense.......................51.75341% balance.......................36.15725% sun...........................16.65744% rain..........................14.06423% hyperoffense.................. 5.51864% semistall..................... 5.47250% hail.......................... 5.06645% trickroom..................... 4.53119% tailwind...................... 2.78701% sand.......................... 2.15947% monotype...................... 1.71650% tricksun...................... 1.35659% voltturn...................... 1.20893% stall......................... 1.09819% monowater..................... 0.84902% rainoffense................... 0.72905% multiweather.................. 0.57217% choice........................ 0.40605% sunoffense.................... 0.33223% trickrain..................... 0.27685% monoflying.................... 0.17534% monopoison.................... 0.10151% monoghost..................... 0.10151% batonpass..................... 0.09228% hailstall..................... 0.08306% sandoffense................... 0.07383% monoice....................... 0.07383% monodark...................... 0.06460% monofire...................... 0.06460% monosteel..................... 0.04614% monograss..................... 0.03691% monorock...................... 0.03691% trapper....................... 0.03691% monoelectric.................. 0.03691% monofighting.................. 0.02769% hailoffense................... 0.02769% mononormal.................... 0.02769% monopsychic................... 0.01846% monofairy..................... 0.01846% monodragon.................... 0.01846% dragmag....................... 0.00923% monobug....................... 0.00923% monoground.................... 0.00923% Stalliness (mean: -0.068) -1.5|### |#### -1.0|######## |################ -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######### +1.0|####### |#### +1.5|## |## more negative = more offensive, more positive = more stall one # = 0.58%