weatherless...................76.65102% offense.......................51.89043% balance.......................35.61983% voltturn......................12.88440% sun........................... 9.50552% hyperoffense.................. 8.36939% rain.......................... 7.08628% sand.......................... 5.99082% stall......................... 2.64869% semistall..................... 1.47166% hail.......................... 0.76636% rainoffense................... 0.50372% sandoffense................... 0.49037% sandstall..................... 0.21495% choice........................ 0.08037% monotype...................... 0.06937% monofire...................... 0.06091% trickroom..................... 0.02625% monoelectric.................. 0.00798% gravity....................... 0.00558% sunoffense.................... 0.00391% monograss..................... 0.00048% monoground.................... 0.00000% hailoffense................... 0.00000% multiweather.................. 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.187) |# -1.5|### |#### -1.0|######################## |############################## -0.5|################## |########### 0.0|#################### |################## +0.5|#################### |########### +1.0|## |# +1.5|# |# +2.0|# | +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.59%