weatherless...................79.29284% balance.......................35.68427% offense.......................30.53524% hyperoffense..................23.71688% voltturn...................... 9.94369% sand.......................... 8.90723% semistall..................... 6.39840% trickroom..................... 4.39389% hail.......................... 4.38552% rain.......................... 4.14670% stall......................... 3.66521% sun........................... 3.49820% choice........................ 0.89111% hailoffense................... 0.75345% sandstall..................... 0.60332% sunoffense.................... 0.44100% rainoffense................... 0.33653% dragmag....................... 0.25301% multiweather.................. 0.17921% monotype...................... 0.16258% monowater..................... 0.07710% sandoffense................... 0.06772% rainstall..................... 0.06605% tricksun...................... 0.03099% sunstall...................... 0.02961% monodark...................... 0.02420% tailwind...................... 0.02040% monobug....................... 0.01750% allweather.................... 0.01674% monoice....................... 0.01167% trickrain..................... 0.01070% monosteel..................... 0.00494% gravity....................... 0.00476% monofighting.................. 0.00470% monoghost..................... 0.00437% monopsychic................... 0.00354% monopoison.................... 0.00350% monofairy..................... 0.00322% monodragon.................... 0.00270% monorock...................... 0.00183% tricksand..................... 0.00167% mononormal.................... 0.00146% trapper....................... 0.00122% monoelectric.................. 0.00100% monoflying.................... 0.00100% hailstall..................... 0.00042% monograss..................... 0.00023% trickhail..................... 0.00005% monofire...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.171) |################# -1.5|##################### |############# -1.0|################### |################# -0.5|##################### |################### 0.0|####################### |############################## +0.5|##################### |################ +1.0|############## |####### +1.5|### |## +2.0|# | +2.5|# | +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.40%