weatherless...................73.82403% balance.......................40.09681% offense.......................24.76737% hyperoffense..................23.97559% rain..........................11.36496% sand..........................10.84434% voltturn......................10.83653% semistall..................... 5.69283% stall......................... 5.46740% hail.......................... 2.87833% choice........................ 1.91443% sun........................... 1.35511% trickroom..................... 1.06451% hailoffense................... 0.73143% sandstall..................... 0.66722% dragmag....................... 0.21522% sunoffense.................... 0.15732% rainoffense................... 0.15602% monotype...................... 0.12588% monowater..................... 0.11000% rainstall..................... 0.09909% multiweather.................. 0.09668% allweather.................... 0.05669% sunstall...................... 0.05298% monodark...................... 0.00981% tricksun...................... 0.00741% trickrain..................... 0.00575% monobug....................... 0.00316% tailwind...................... 0.00279% monosteel..................... 0.00092% monopoison.................... 0.00040% tricksand..................... 0.00036% monoghost..................... 0.00031% monofairy..................... 0.00028% gravity....................... 0.00028% monoice....................... 0.00027% monodragon.................... 0.00027% monorock...................... 0.00018% trapper....................... 0.00017% sandoffense................... 0.00017% monofighting.................. 0.00010% monoflying.................... 0.00008% hailstall..................... 0.00006% monopsychic................... 0.00006% monograss..................... 0.00003% mononormal.................... 0.00002% trickhail..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.081) |############### -1.5|######################## |####### -1.0|########## |############# -0.5|########## |################# 0.0|################## |############################# +0.5|############################## |########## +1.0|############ |###### +1.5|# |### +2.0|# | +2.5| | +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.47%