weatherless...................73.59096% offense.......................49.67938% balance.......................28.34965% hyperoffense..................16.26730% sand..........................14.44482% rain.......................... 8.47114% voltturn...................... 5.02869% semistall..................... 3.37496% sun........................... 2.48059% stall......................... 2.32872% monotype...................... 1.67060% hail.......................... 1.23186% sandoffense................... 0.96186% rainoffense................... 0.80999% choice........................ 0.75937% hailoffense................... 0.43874% monoflying.................... 0.33750% monobug....................... 0.32062% sunoffense.................... 0.30375% monodragon.................... 0.25312% multiweather.................. 0.21937% monowater..................... 0.20250% trickroom..................... 0.20250% sandstall..................... 0.18562% monofairy..................... 0.13500% monopsychic................... 0.11812% monoelectric.................. 0.08437% monofire...................... 0.08437% mononormal.................... 0.06750% monopoison.................... 0.05062% monoghost..................... 0.05062% monodark...................... 0.05062% tricksun...................... 0.05062% monorock...................... 0.03375% monograss..................... 0.01687% monosteel..................... 0.01687% trickrain..................... 0.01687% monofighting.................. 0.01687% monoice....................... 0.01687% Stalliness (mean: -0.240) -2.0|## |### -1.5|######## |############ -1.0|############### |######################## -0.5|############################ |############################## 0.0|############################ |################## +0.5|############# |########## +1.0|####### |### +1.5|## |## +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%