weatherless...................68.78191% offense.......................47.28108% balance.......................29.34550% sand..........................17.28894% hyperoffense..................15.16840% rain..........................10.53318% voltturn...................... 5.85760% semistall..................... 4.62856% stall......................... 3.57646% sun........................... 2.46392% sandoffense................... 1.15155% hail.......................... 1.10199% rainoffense................... 0.91426% monotype...................... 0.71035% choice........................ 0.58331% hailoffense................... 0.47522% sandstall..................... 0.31377% trickroom..................... 0.19384% monodragon.................... 0.17998% multiweather.................. 0.16993% monowater..................... 0.11930% monobug....................... 0.09496% monoflying.................... 0.09336% sunoffense.................... 0.09156% monodark...................... 0.05108% monoghost..................... 0.04508% monopsychic................... 0.02981% monofire...................... 0.02634% monofairy..................... 0.02478% mononormal.................... 0.02145% monoelectric.................. 0.02056% trickrain..................... 0.02009% monograss..................... 0.01923% monopoison.................... 0.01505% monoice....................... 0.01212% monosteel..................... 0.01138% tricksun...................... 0.00372% monorock...................... 0.00220% monofighting.................. 0.00053% Stalliness (mean: -0.146) -2.0|# |## -1.5|####### |############ -1.0|############### |##################### -0.5|######################### |############################## 0.0|############################# |############### +0.5|############## |############ +1.0|######## |#### +1.5|### |#### +2.0|# | +2.5| |## more negative = more offensive, more positive = more stall one # = 0.49%